After being available in a wired version via the G335, Logitech released a wireless version of the headset, aka wireless via the G535. The advantage, according to Logitech, is a gaming headset that is lightweight and comfortable to wear for a long time.
In my opinion, this claim is not grandiose, because the G535 is indeed very light. It weighs only 236 grams, almost like not using a headset. But its comfort is not just from its light weight.
Its light weight can be achieved from a plastic body. In addition, the G535 also uses a cloth headband design as a support. Not a foam headband like most headphones.
This headband design is usually used in heavy audiophile headphones. The reason is because it has a higher level of comfort and can distribute weight more balanced.
Then the ear cushion material also plays a role in providing comfort. The material is memory foam with a layer of fabric that can "breathe". Not leather or synthetic leather that usually makes the ears sweat when worn for a long time.
But there is also a negative side with the use of ear pads like this. That is not able to provide good insulation. So the sound from outside the headphones of course can still be heard, as well as the sound from inside the headphones will leak out (if the volume is too high).
Actually, this poor isolation can be good too, because users can still be aware of the sound from outside the headphones. Plus, headphones with very tight insulation are usually uncomfortable to wear for a long time because they will get hot.
On the left side of the headphones is a boom microphone that can be folded up when not in use. The sound quality that can be captured by this microphone is good enough to simply communicate with other players in the game.
For headphone control, there is a power button and a play button to adjust the volume on the left. Easy to reach and you can't press the wrong button, because the volume buttons are textured.
The sound quality produced by the G535 Lightspeed is fairly good for playing games. The sound signature is arguably v-shaped, where bass and treble are the focus. The details are also fairly good for playing games.
The connectivity of the G535 is somewhat limited, which can only use the dongle in the sales package. There is no Bluetooth mode, digital or analog cable. This headset also seems more aimed at PC users, because it is compatible with the G Hub software for various settings, including the equalizer.
But the G535 can also be used on the PlayStation. When I try to connect the dongle to the USB port on the PS5, the headset is immediately detected. Latency is good, almost no sound delay. Maybe because the headset uses a special dongle and not Bluetooth.
The battery is claimed to last 33 hours. From testing, I think the claim is a bit exaggerated. But the difference is not too far. Of course the results will vary, depending on the volume settings, microphone usage, and others. Charging the battery is done via the USB-C port, whose cable is also included in the sales package.
With the price, it seems the Logitech G535 Lightspeed Wireless is an attractive headset for gamers, especially for PC gamers. Although the G535 can actually also be used on consoles like the PS5. But on the PS5 there is already a Pulse 3D headset from Sony, which is cheaper.