The Meta Staff Aren't Using Horizon Worlds That Much Because It's Filled With Bugs


 Facebook changed the company's name to Meta because it believed that metamesta was the next evolution for the web. Over $10 billion was spent by the company to realize Mark Zuckerberg's dream of making Horizon Worlds a dominant metagame platform like Facebook is the social media platform with the highest users.



But according to a report by The Verge, the Meta staff themselves aren't using Horizon Worlds much at the moment. Through the memo received, the vice president of Meta Vishal Shah, the Horizon Worlds team needs to work to improve the quality of the problematic product with several bugs that cause performance problems.


Because of these various problems, the Horizon Worlds team itself was found not to use this metacity platform very often. Shah also reprimanded the staff who do not spend time in the platform because if they themselves are not interested how do they want to encourage its use to the public. The team was asked to "fall in love with the product" as a mission by organizing meetings with colleagues in the metacity.



So far all the metamesta platforms launched have issues with unspectacular graphics performance. Early versions of Horizon Worlds for example looked like unrealistic smartphone game graphics. Facial expressions also look awkward on avatars that look like plastic. If this is the future of the metacity, it probably won't come close to looking like Ready Player One's metacity.

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