Razer WYVRN was launched today as a video game development platform assisted by artificial intelligence (AI). It consists of several main components, the first of which is the Razer AI Game Copilot which will provide assistance in video games when needed. Previously, the Razer AI Game Copilot was already shown at CES in January as Project Ava.
Through the Razer AI Game Copilot, not only can assistance in video games be provided, but it can also act as a virtual coach for e-sports athletes based on data collected from professional players sponsored by Razer. The level of interaction and assistance provided by the AI Game Copilot can be changed according to the developer's needs. In addition, it can also provide game setting recommendations based on PC specifications and support in multiple languages.
The next component is the Razer AI QA Copilot which will perform quality control of video games under development. It does not replace human game testers but instead collaborates to report bugs, and issues found during game testing. This allows human testers to focus on testing the game instead of spending time manually writing notes and reports.
There is also Razer Sensa HD Haptics integration in partnership with SimHub to provide Sensa HD Haptics support in over 90 video games. Not to forget the Razer Chroma RGB system support and THX Spatial Audio+ so that video games developed better support the Razer gaming ecosystem. Developers can try the Razer WYVRN starting today.